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- #begin
-
- type number 0
- name string "Gun 2"
- ellipse_radius vector 1.0 1.0 1.0
-
- list_position number 1
- rate_of_fire float 0.1
- muzzle_velocity float 150.0
- max_damage float 20.0
- range float 80.0
-
- flash0 string Flash1_1.dds.txt
- flash1 string Flash1_2.dds.txt
- flash_path string ./Assets/Objects/Gun2/
-
- mesh string "3rd Person.x"
- mesh_hands string "1st Person.x"
- mesh_path string ./Assets/Objects/Gun2/
-
- sound string ./Assets/Sounds/medium_shot.wav
-
- #end